Unsere Veröffentlichungen

Standardisation as a Cluster Activity

Clusterplattform Deutschland, Berlin | 11.09.2025

Prof. Dr.-Ing. Christoph Runde (Virtual Dimension Center VDC) showed how standardization serves as a strategic tool for cluster management, boosting innovation and competitiveness. He emphasized the role of clusters in connecting research, industry, and policy. Using VDC’s work in XR and Metaverse standardization, he illustrated how joint engagement in global bodies drives interoperability and leadership.



DOI: 10.6084/m9.figshare.30444557

XR & Metaverse Standardization

EuroXR Summer School, Lecco | 02.07.2025

Prof. Dr.-Ing. Christoph Runde (Virtual Dimension Center VDC) gave an overview of international XR and Metaverse standardization, explaining the roles of key organizations such as ISO, IEC, IEEE, W3C, and the Metaverse Standards Forum. He highlighted current projects and the XR & Metaverse Standards Register, stressing that active engagement in standardization is essential for innovation and digital sovereignty.



DOI: 10.6084/m9.figshare.30444380

Globale Stratgien zu VR/AR

Einstein Center Digital Future, Hochschule für Technik, Berlin | 24.07.2025

Prof. Dr.-Ing. Christoph Runde (Virtual Dimension Center VDC) presented global XR and metaverse strategies, highlighting key policy and economic priorities. He emphasized the EU’s €2.16 billion “Virtual Worlds” Partnership and Germany’s recognition of XR as a strategic innovation field, calling for trustworthy and interoperable virtual ecosystems.



DOI: 10.6084/m9.figshare.30444581

Virtual Worlds for Manufacturing

United Nations Virtual Worlds Day, Turin | 11.06.2025

At the UN Virtual Worlds Day 2025, Prof. Dr. Christoph Runde (Virtual Dimension Center VDC) outlined the evolution of virtual manufacturing from early VR prototyping to today’s collaborative XR environments. He highlighted industrial metaverse opportunities and stressed how standardization and regulation can strengthen innovation and competitiveness.



DOI: 10.6084/m9.figshare.30444347

Analysis of the Impacts of European Union Legal Frameworks and Laws on Virtual Worlds

Virtual Dimension Center (VDC) and PEREY Research & Consulting | 25.06.2025

The report “Legal Frameworks and Laws and their Impacts on Virtual Worlds” examines how existing laws apply to virtual environments, focusing on issues like digital identity, liability, and data privacy. It identifies legal gaps and calls for clearer, harmonized regulations to ensure trust, safety, and innovation.



DOI: 10.6084/m9.figshare.29400107

Analysis of Strategies with Respect to Virtual Worlds and Standardisation

Virtual Dimension Center (VDC) and PEREY Research & Consulting | 25.06.2025

The Virtual World Strategies Report reviews global initiatives on virtual worlds and the Metaverse, including those from the EU, China, Japan, the USA, and German states. It compares policy approaches, highlights goals like digital sovereignty and innovation leadership, and examines the role of immersive technologies, data governance, and ethics.



DOI: 10.6084/m9.figshare.29400092

Analysis of the Impacts of European Union Regulations and Acts on Virtual Worlds

Virtual Dimension Center (VDC) and PEREY Research & Consulting | 25.06.2025

The document “EU Regulations and their Impacts on Virtual Worlds” examines how EU laws like the DSA, AI Act, and GDPR shape governance and data protection in virtual environments. It highlights regulatory gaps and calls for coordinated, forward-looking EU action to foster responsible and competitive virtual world ecosystems.



DOI: 10.6084/m9.figshare.29400107

Emerging Standardization Requirements for the Metaverse in Defense Use Cases

NATO Digital Policy Committee Briefing, Brussels | 01.04.2025

Emerging metaverse standards are shaping defense uses such as training, logistics, and remote collaboration. The VDC identifies gaps to ensure secure, interoperable XR systems, aligning with NATO priorities on digital twins, AR, and AI-assisted simulations for mission readiness and coalition operability.



DOI: 10.6084/m9.figshare.29423315

eXtended-Reality- and metaverse-related standards

NATO Use of Civil Standards Workshop, Athens | 13.02.2025

Global metaverse strategies vary widely–China focuses on control, Europe on ethics, and Dubai on economic growth. ViWISSO maps XR standardization gaps as nations invest in interoperability and innovation, while Europe’s Virtual Worlds Partnership promotes open, human-centered and industry-driven virtual ecosystems.



DOI: 10.6084/m9.figshare.29423810

Finland’s Bold Move into the Metaverse: A Year in Review and Prospects for 2025

Stereopsia Conference and Exhibition, Brussels | 09.12.2024

At Stereopsia 2024, Prof. Dr.-Ing. Christoph Runde (Virtual Dimension Center VDC) reviewed Finland’s national metaverse strategy and its ambition to lead globally by 2035. He highlighted progress in industrial, healthcare, and social applications, along with Finland’s ethical and inclusive approach within the broader European metaverse context.



DOI: 10.6084/m9.figshare.30444287

Europäische und deutsche Normen

XR MeetUp, Leipzig | 05.12.2024

At the XR MeetUp Leipzig 2024, Prof. Dr.-Ing. Christoph Runde (Virtual Dimension Center VDC) outlined global and European XR and Metaverse standardization efforts. He highlighted key SDOs, the strategic value of standards for Europe’s innovation and sovereignty, and the XR & Metaverse Standards Register as a tool for transparency and collaboration.



DOI: 10.6084/m9.figshare.30444233

Fünf Fragen an Christoph Runde

XR Hub Bavaria, Munich | 21.11.2024

In an interview with XR HUB Bavaria, Prof. Dr.-Ing. Christoph Runde (Virtual Dimension Center VDC) discussed the world’s largest XR & Metaverse Standards Register, featuring over 830 entries. He explained how it fosters interoperability and innovation while outlining key organizations and global trends in XR standardization.



DOI: 10.6084/m9.figshare.30444203

Insights from project INSPIRER (participation in urban planning processes in virtual and real spaces): Options for public participation using VR and AR & a plea for standards

21.07.2025

Prof. Dr.-Ing. Christoph Runde (Virtual Dimension Center VDC) presented results from the BMBF project INSPIRER on using XR technologies for citizen participation in urban planning. He outlined various VR and AR approaches and stressed the need for standards and interoperability to ensure trustworthy and inclusive smart city solutions.



DOI: 10.6084/m9.figshare.30444485

Comparison of Metaverse Strategies Worldwide

21st EuroXR International Conference (EuroXR 2024), Athens | 29.11.2024

In Comparison of Metaverse Strategies Worldwide, Christoph Paul Runde (Virtual Dimension Center, Germany) compares national and regional metaverse initiatives from China to the EU. He highlights differences in governance, funding, and focus areas, emphasizing standardization and interoperability as key to open, sustainable metaverse ecosystems.



DOI: 10.6084/m9.figshare.30444056

XR & Virtual Worlds Standardisation.

VR/AR Industrial Coalition, Brussels | 27.09.2024

Standardization offers cost savings, legal certainty, and efficiency, allowing companies to focus on innovation. Active participation in VR and AR standardization provides strategic advantages such as market insight, influence on future standards, and valuable professional networks.



DOI: 10.6084/m9.figshare.27203532

Normung frühzeitig mitdenken: Beispiel Metaverse

Deutsches Institut für Normung (DIN) e.V., Berlin | 25.09.2024

Standardization reduces costs, simplifies processes, and enhances legal certainty, enabling companies to focus on innovation. Active participation in VR and AR standardization offers knowledge advantages, market insight, and networking opportunities, allowing firms to influence future standards and strengthen competitiveness.



DOI: 10.6084/m9.figshare.27203415

Metaverse-Länderstrategien – globaler Überblick

Bundesverband der Deutschen Industrie, Berlin | 18.09.2024

The metaverse, seen as the next stage of the internet, enables immersive 3D interactions blending physical and virtual realities. With market forecasts reaching up to USD 5 trillion by 2030, governments and the EU are developing metaverse strategies to strengthen their positions and harness its economic and societal potential.



DOI: 10.6084/m9.figshare.27203328

Industrial Metaverse – Chancen für die Photonic und Quantentechnologien?

PHOTONICS GERMANY | 11.06.2024

The industrial metaverse holds major potential for German industry, which has the skills to become a global leader. However, Germany must act decisively, as other nations have already advanced with dedicated metaverse strategies.



DOI: 10.6084/m9.figshare.26508724

Germany in the Metaverse: Positioning ourselves and Perspectives

CAE Forum | 24.04.2024

The industrial metaverse offers vast potential for German industry, which has the expertise to become a global leader. Yet Germany must act swiftly, as other nations already pursue dedicated metaverse strategies.



DOI: 10.6084/m9.figshare.26508754

Global Monitor for XR and metaverse standards, specifications, guidelines and recommendations

Virtual Dimension Center (VDC) w.V. | 04.04.2024

XR standards enable interoperability, intuitive interfaces, and freedom from vendor lock-in by defining the state of the art in mature technologies. Yet the XR standardization landscape is fragmented and complex, with hundreds of documents across many organizations and no central body providing a clear overview or knowledge transfer.



DOI: 10.6084/m9.figshare.26508811

The eXtended Reality & Metaverse Standards Register and Regulation Issues

oneM2M Partnership Project | 28.02.2024

This presentation shows the VDC's XR and metaverse standards register. It also discusses metaverse regulation issues, showing existing regulatory framing, that will be applied to the metaverse.



DOI: 10.6084/m9.figshare.25311586

Normung und Regulierung für eXtended Reality und das Metaverse

Technische Hochschule Brandenburg | 18.01.2024

Europe lacks major XR and metaverse platforms, making standardization key for interoperability and competitiveness. While Europe works through official bodies like DIN and ISO, the U.S. and China move faster with strategic or consortium-based approaches. Germany still has no metaverse strategy; the VDC is addressing this and mapping fragmented XR standards. Clearer legal frameworks and expert input are urgently needed as EU regulations begin shaping virtual worlds.



DOI: 10.6084/m9.figshare.25027862

Standards on mobile/ubiquitous XR, assistance AR and connectivity

IQPC Conferences: The Connected Worker 2023 | 05.12.2023

This presentation shows available extended reality standards on mobile XR, on ubiquitous XR, on assistance augmented reality and connectivity.



DOI: 10.6084/m9.figshare.24752064

XR Standardization. A Global Overview

EuroXR Association: EuroXR Conference 2023, Rotterdam | 01.12.2023

The standardization of the Metaverse is still in its early stages, while the existing landscape of XR standards is already broad, scattered, and difficult to navigate. Numerous organizations and working groups are involved, producing hundreds of relevant documents. This workshop provides an overview of global XR and Metaverse standardization efforts and helps identify remaining gaps and needs for further community engagement.



DOI: 10.6084/m9.figshare.24752118

XR-Standards in Health & Care

Extended Reality Bavaria e.V.: XR in Health & Care: das Update 2023 | 16.11.2023

Standardization reduces costs, simplifies processes, and provides legal certainty, allowing companies to focus more on innovation. Active participation in VR/AR standardization offers knowledge advantages, enables companies to shape standards according to their interests, and helps them monitor market and competitor developments. It also provides transparency, influence in decision-making, and valuable networking opportunities.



DOI: 10.6084/m9.figshare.24588204

XR Standardization - The status quo and path ahead of us/h3>

IEEE International Conference on Metrology for eXtended Reality, Artificial | 26.10.2023

Standardization lowers costs, streamlines processes, and provides legal certainty, allowing companies to focus on innovation. Active involvement in VR/AR standardization offers strategic advantages such as influencing standards, gaining market and knowledge insights, and monitoring competitors. It also provides transparency, opportunities to contribute to drafts, and valuable professional networking—making active participation far more beneficial than passive use alone.



DOI: 10.6084/m9.figshare.24588180

XR Standards Worldwide - a Global Monitor

Augmented World Expo (AWE) Europe | 25.10.2023

Standardization reduces costs, simplifies processes, and provides legal certainty, allowing companies to focus on innovation. Actively participating in VR/AR standardization offers strategic advantages: firms can incorporate their interests, gain market and knowledge insights, and influence future standards. Transparent communication and broad networking opportunities further strengthen the case for shaping standards rather than merely applying them.



DOI: 10.6084/m9.figshare.24588174

Metaverse & XR

Deutsches Institut für Normung (DIN): Gründung Normenausschuss NA 043-01-24 AA | 24.10.2023

Virtual worlds, often described as the “metaverse,” are viewed as the next stage of the internet, enabling persistent 3D environments for social and economic interaction. Predictions estimate market volumes of up to USD 394 billion by 2025 and USD 5 trillion by 2030. Beyond big tech, industries strong in Germany–such as industrial suppliers, enterprise software, and game development—are expected to drive future developments, and Germany is already a leading European location for VR research.



DOI: 10.6084/m9.figshare.24588195

XR Technology without Borders: The Importance of Standardization

Shift Medical | 21.09.2023

Standardization reduces costs, simplifies processes, and provides legal certainty, allowing companies to focus on innovation. Actively participating in VR/AR standardization offers strategic benefits such as influencing future standards, gaining knowledge and market insights, monitoring competitors, and contributing to transparent decision-making. It also fosters valuable professional networks—making active involvement far more advantageous than merely applying existing standards.



DOI: 10.6084/m9.figshare.24588156

CyberLÄND - Potenziale des Metaverse für Baden-Württemberg

Virtual Dimension Center (VDC) w.V. | 16.06.2023

Potentials of the metaverse for Baden-Württemberg's economy.



DOI: 10.6084/m9.figshare.24587016

Beteiligung mit VR und AR: welche Möglichkeiten gibt es?

3D-Forum Lindau | 10.05.2023

Citizen participation for public city / construction planning using virtual reality, augmented reality, extended reality.



DOI: 10.6084/m9.figshare.24587004

Digitallotse: Leitfaden XR-Geschäftsmodell-Entwicklung

Virtual Dimension Center (VDC) w.V. | 26.04.2023

3D-Visualisierung wird heute in fast allen Bereichen des Marketingprozesses genutzt und kann direkt aus digitalen Produktentwicklungsdaten gespeist werden. Branchen wie Automotive, Maschinenbau, Möbelbau und sogar die Textilindustrie setzen bereits stark darauf. Das VDC-Whitepaper beschreibt zentrale Marktakteure (Demand-Side-Plattformen, 3D-Konfiguratoren, Advertising-Plattformen) und skizziert den Stand der Technik bei Datenkonvertierung, -kompression und 3D-Web-Lösungen.



DOI: 10.6084/m9.figshare.22699720

Self positioning & industry perspective on XR in Germany 2023

Laval Virtual | 14.04.2023

Self positioning & industry perspective on XR in Germany 2023.



DOI: 10.6084/m9.figshare.24586995

XR-Standardisierungslotse: Die Zukunft gestalten

Virtual Dimension Center (VDC) w.V. | 11.04.2023

XR-Standardisierungslotse: Die Zukunft gestalten. V/AR-Standards mitbestimmen und mitentwickeln durch Mitwirkung in aktiven Arbeitsgruppen.



DOI: 10.6084/m9.figshare.22656598

3D-Print in Design: Hybrid Prototyping

Blickfang design festival 2023 | 11.03.2023

The presentation describes the challenges and opportunities of hybrid prototypes. The aim was to remain in the digital design process with few media disruptions, to be able to hold a physical, haptic prototype in your hand but also to use all the advantages of digital 3D visualization. This was achieved using 3D prints onto which colors, materials, transparency, reflections and animations are projected using augmented reality. Even direct interaction with the hybrid prototype is possible.



DOI: 10.6084/m9.figshare.24586989

XR & Metaverse Roadmap

Virtual Dimension Center (VDC) w.V. | 13.02.2023

Die XR & Metaverse Roadmap des Virtual Dimension Center Fellbach skizziert die technologischen Grundlagen künftiger Metaversen, basierend auf dem aktuellen Stand der XR-Technologien.



DOI: 10.6084/m9.figshare.22086641.v3