Haptic systems address skin and posture senses. The four haptic system classes are haptic trackers (such as data gloves), tactile displays (for generating skin stimuli, such as surface structure, vibration), tangible inputs (active input, such as space mouse) and force feedback systems (such as articulated arms, SPIDARs). Haptic systems are used to simulate gripping and handling operations and / or to use natural (manual) interaction in computer worlds.

Areas of application

  • Gripping simulation
  • Assembly / disassembly simulation
  • Training of manual activities, e.g. surgery
  • Haptic interaction
  • Haptic object representations